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Last week I met up with Adobe's Mike Downey to talk about Apollo. Here's the result of our conversation, a piece now up on the Developer Register.
Adobe's senior product manager for Apollo, Mike Downey was in London last week. We met him at Adobe's Regents Park offices, and in a wide ranging conversation we talked about the past, the present and the future of Apollo.

Downey worked with some of the most senior engineers in the company to develop Apollo: “It's the highest profile project in the company”, he says.
Read more - and get my scoop on some of Adobe's plans for the next release...
Mood:: 'busy' busy
location: Putney, London
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posted by [personal profile] sbisson at 07:10pm on 15/04/2007 under , , , , ,
While researching a piece on Apollo I came across Adobe's Kuler.

Built to demonstrate the capabilities of the latest versions of Flash and Flex, it's a web-based version of the extremely useful colour space explorer tools in Illustrator CS3 - with an added dose of community. Use the colour space explorer to choose a set of colours, then use rules to find complementary sets, or the appropriate colour triads, or even related shades to a base colour. It's an excellent tool for building colour maps that you can use in your web sites or desktop applications - you can take the RGB values of the colours you choose, or the hex.

What's even neater though, is the community, where people are sharing the colour sets and themes they've defined. A voting system lets you say which themes you liked the most - I'm particularly fond of Japanese Garden...

There are also RSS feeds of the most popular colour themes - so you can stay updated without having to visit the site every day - and OS X users get a Kuler dashboard widget.

An excellent tool for web and graphic designers.
location: Putney, London
Mood:: 'busy' busy
Music:: Various Artisits - The History of Goa Trance - Semsis - Pile
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posted by [personal profile] sbisson at 02:52pm on 30/03/2007 under , , , ,
Here's my latest piece for El Reg, looking at Adobe's Apollo by actually installing and working with the development tools. A quick summary: it's definitely early beta, with lots of pieces missing, but rather promising.
There was a bit of a buzz in the air on Monday when Adobe rolled out the first public alpha release of its Apollo desktop internet application client – along with a whole truckload of developer tools and documentation.

Apollo is an interesting proposition, a platform that mixes Flash (though you do need to use code that's written to use ActionScript 3.0 and the new AVM 2.0 virtual machine), PDF, and HTML. The Apollo runtime is a host for .air applications and is built on code that mixes Adobe's Acrobat Reader, the Flash 9 Player, and a standards-compliant HTML rendering engine based on Apple's WebKit.

The main difference between the Apollo runtime and all these components running in, say, WebKit browsers like Safari or Swift, is that there's no browser window and that the application gets direct access to your hard disk. It can read and write files, as well as using persistent storage. It even gets access to some of your hardware – so you can use Apollo to work with images from a web cam. In fact, there's already a demonstration application that mimics Apple's Photo Booth webcam tool.

So what's the developer experience like?

The good news is that Adobe has learnt the lesson of Macromedia's Central, and has given developers several different routes to building applications – without locking you into someone else's business model.
Read More.
location: Putney, London
Mood:: 'busy' busy
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posted by [personal profile] sbisson at 07:12pm on 19/07/2006 under , , ,
I spend all morning with Adobe, and they fail to tell me that Lightroom has made it to Windows at last. Still, I learnt other interesting things instead.

If you want to learn more about using Lightroom, there are a couple of excellent videos here.

Now to try seeing how it handles raw images from my various cameras...
location: Putney, London
Mood:: 'hot' hot
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While I'm enjoying the varied conversations on everything from the economics of the China Japan relationship to the future of supercomputing here in San Diego at FiRe, you can read a snippet of my visit to The AJAX Experience in San Francisco at the Developer Register.
Sometimes it seems that you’ve waited ages for an AJAX framework to come along, and then suddenly there’s a whole queue of them lined up, ready for testing. The latest to join the line up is Macromedia - sorry, Adobe now - with its Spry AJAX framework, which you can download here.

Announced and demonstrated last week at The AJAX Experience conference in San Francisco, Spry builds on work done with Flash and Flex, and focuses on working with XML data, as well as providing display widgets and effects. With tools to handle master-detail relationships Spry is an effective way of building, and “AJAXifying”, the type of user interface that’s become familiar to anyone building Flash applications. It’s also a lot easier to code than traditional AJAX approaches…
Read on here.

Normal service will be resumed shortly. However this conference is just far too interesting to spend much time blogging!
location: Hotel Del Coronado, San Diego
Mood:: 'busy' busy
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posted by [personal profile] sbisson at 05:36pm on 16/01/2006 under , , ,
I've been writing about Dreamweaver for many years now. It just seems rather odd to now be writing "Adobe's Dreamweaver", which I've just done for the third time today.

I guess I'll get used to it...
Mood:: 'busy' busy
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posted by [personal profile] sbisson at 07:43pm on 09/01/2006 under ,
Adobe's new Lightroom is, as they say, the bee's knees.

Fast, responsive and ideal for working with RAW images, it takes the best of CameraRAW and Adobe Bridge and turns them into a one stop shop for basic image manipulation and comparison. Best thought of as a digital lightbox, its adaptive UI makes it easy to hide the elements you don't need and just concentrate on the images. An image workflow tool, it helps you manage how you work with images - and how you capture them.
Lightroom Beta lets you view, zoom in, and compare photographs quickly and easily. Precise, photography-specific adjustments allow you to fine tune your images while maintaining the highest level of image quality from capture through output. And best of all, it runs on most commonly used computers, even notebook computers used on location. Initially available as a beta for Macintosh, Lightroom will later support both the Windows and Macintosh platforms.
Which means it runs quite happily on my aging G4 PowerBook (unlike the G5 optimised Aperture)...

That's not say that Lightroom is competition for Aperture.

This is more a first look at how Adobe is rethinking what people are doing with the Photoshop toolset, and putting together the beginnings of a script-controlled service framework for its next generation of imaging applications. It's a model that fits in nicely with a conversation I had recently with Adobe's CEO Bruce Chizen (which should be in the next issue of PC Plus), where we talked about Adobe's strategic direction after the Macromedia acquisition. I'll leave the conversation to the article - but one thing, I think Adobe are one of the companies that bear watching over the next 3 to 5 years.

(I'm glad I can talk about it now - I saw it in December, and was very impressed at the time - unfortunately I'd had to sign an NDA.)

BetaNews notes that there won't be a Windows version until Vista hits the market. I'm not surprised. I strongly suspect that Microsoft is working with Adobe to make Lightroom one of the apps that will be demoed at the Vista launch. The UI of the version that Adobe demoed back in December would work very well on WinFX - it's ideal for XAML. Microsoft has had Adobe on stage showing proof-of-concept XAML applications in the past, so having it showing shipping code at the launch would make a lot of sense...

Cross posted to A New IT World
Mood:: 'busy' busy

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